The golden rule of code layout is that code should be written to be readable. And that means readable by others, including you in the future. Three principles of naming follow: 1. Names should mean something. 2. Names should be as short as possible. 3. Use your judgement to balance (1) and (2). The third […]
Archive of posts tagged C++
Three informal case studies: (1) Monte Carlo EM, (2) a new approach to C++ matrix autodiff with closures, (3) C++ serialization via parameter packs
Andrew suggested I cross-post these from the Stan forums to his blog, so here goes. Maximum marginal likelihood and posterior approximations with Monte Carlo expectation maximization: I unpack the goal of max marginal likelihood and approximate Bayes with MMAP and Laplace approximations. I then go through the basic EM algorithm (with a traditional analytic example […]